Hey everyone, it's been a while and we have some unfortunate news 😕 The Third Room team was recently laid off and the project is currently on pause. We're incredibly grateful for our time working on this project and building collaborative virtual worlds on Matrix! Huge thanks to our amazing team and community! The client code is open source and the thirdroom.io homeserver will stay up, but we're currently taking a break while we figure out next steps for the project. https://github.com/matrix-org/thirdroom/
Hey everyone, it's been a while and we have some unfortunate news 😕 The Third Room team was recently laid off and the project is currently on pause. We're incredibly grateful for our time working on this project and building collaborative virtual worlds on Matrix! Huge thanks to our amazing team and community! The client code is open source and the thirdroom.io homeserver will stay up, but we're currently taking a break while we figure out next steps for the project. https://github.com/matrix-org/thirdroom/
Jump in and try it for yourself at https://thirdroom.io
We'd love to hear what you think in Matrix as well!
Join Worlds in VR or Passthrough AR! We've built out a hybrid experience in this air traffic control simulator world where you can join the same world in VR, AR, as well as on desktop with keyboard and mouse.
Find and share content with the community in the new Discover Page. This is our first step towards a decentralized marketplace for 3D content built on top of Matrix without any need for crypto etc.
The new in-world editor makes it easy to inspect and tweak values in your scenes. It also features an in-browser code editor! Collaborative editing and more are coming soon!
In the same way that JavaScript makes HTML documents interactable, Web Scene Graph (WebSG) makes it possible to add behaviors to glTF scenes! Using WebAssembly you can program with nearly any language, including JS with our QuickJS runtime.
Introducing The Third Room Creator Update!
Featuring:
🖥️ Web Scene Graph: Add behavior with JavaScript and WebAssembly.
🛠️ Editor: Open at any time with `
🔍 Discovery Page: Find new scenes and worlds
🕶️ WebXR: With VR and Passthrough AR support!
https://matrix.org/blog/2023/06/07/introducing-third-room-tp-2-the-creator-update
RT @matrixdotorg
Third Room running on a Steam Deck to grab attention at our stand at #SOOCon23 today!
Check out our talk from last weekend at #FOSDEM2023! Showcasing our latest Third Room demos including an audio reactive WebSceneGraph script and a client-side Matrix chat bot running in WASM! https://www.youtube.com/watch?v=eUPJ9zFV5IE&t=2431s
Third Room https://thirdroom.io/preview
>Open, decentralised, immersive worlds built on Matrix
No wonder: One of my first findings on day 2 at #fosdem was MatrixRTC and #thirdroom.
If you're a Unity Environment artist and would like to test out your worlds in Third Room, give it a go! We're looking for submissions to feature on our new Discovery Page launching with Technical Preview 2 really soon!
Join us in our Matrix Room
https://matrix.to/#/#thirdroom-dev:matrix.org
Another update already?!
We've released version 0.2.1 of the Third Room Unity Exporter!
This release includes:
🧊 HDR Reflection Probes
🖼️ HDR Textures via the new MX_texture_rgbm glTF Extension
🔧 Various other graphics fixes!
See the before / after!
This is all work leading up to our Technical Preview 2 release coming really soon! Where we'll have more cool features like:
🔎 Decentralized Discovery Page
🖥️ Web Scene Graph API
🚀 Graphics Performance Settings
🪄 Unity Exporter Template Project
We've been working on a bunch of new stuff that just shipped this morning!
🕶️ Experimental WebXR Support
🎥 Third Person Camera
🚶 New Character Controller
🌐 Experimental Authoritative Networking
📦 New Engine Resource System
And so much more! http://thirdroom.io
Indescribably exciting to have just been the first ever(!) person to enter Matrix in VR, thanks to @[email protected]'s first cut of WebXR support. Add in freeform scripting via our WebSG API and built-in direct-manipulation scene editor, and the possibilities will be infinite!! 🤯🚀👽
WebXR is coming to Third Room soon!
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RT @matrixdotorg
Indescribably exciting to have just been the first ever(!) person to enter Matrix in VR, thanks to @thirdroomio's first cut of WebXR support. Add in freeform scripting via our WebSG API and built-in direct-manipulation scene editor, and the possibilities will be infinite!! 🤯🚀👽
https://twitter.com/matrixdotorg/status/1615524933467078656