Was able to land support for running GLTFExporter in a WebWorker! Hoping to use it for @[email protected]’s editor. When OffscreenCanvas is available our renderer is ran in a worker. Figuring out how to build an editor around this multithreaded design is gonna be fun 🙂 https://twitter.com/threejs/status/1520322796626268163
🐦🔗: https://twitter.com/arobertlong/status/1520460429813710848